You move faster when camera, selection, and snapping become muscle memory. This article covers the default shortcuts and gestures.
Camera controls
- Orbit: Hold the middle mouse button (or two-finger drag on a trackpad).
- Pan: Hold the middle mouse button plus Shift to pan across the scene.
- Zoom: Scroll wheel or pinch gesture; zoom targets the cursor location to land precisely on openings or joints.
Selection & manipulation
- Right-click an object to select it and bring up the context menu for edit options.
- Use the Move tool to pick a reference point on the object, drag to a new snap location, and hold Ctrl while moving to duplicate it.
- Use Ctrl + Z to undo misplaced moves instantly.
Keyboard shortcuts
- M — Activate the Move tool.
- T — Activate the tape measure tool.
- O — Toggle orthographic view.
- Space — Toggle the Build Timeline player controls.
- Ctrl + Z — Undo the last action.
View states
- Swap between 3D and orthographic views from the top toolbar to inspect details from every angle.
- Scrub the Build Timeline to isolate objects as they appear during assembly without manually hiding parts.
- Use the grid toggle when aligning custom framing or hardware.
Control remapping (coming soon)
Settings → Controls will soon let you re-map shortcuts such as isolate, explode, or reset view. Until then, use the defaults and train teams on the documented behavior so they are ready once customization ships.