Developed in Norway
04
Core toolDirect modelling

Push or pull sketches and flat faces

Extrude a sketch or flat face, move a face with its adjoining surfaces, or choose Tilt and Wedge for a fixed-edge motion.

Choose a sketch region or a body face

A sketch extrusion starts from a recognized closed region. Finish a plane sketch and pick its region with Push/Pull, or use a region drawn directly on a flat body face. Nested closed boundaries can preserve holes in the extrusion.

Visible closed sketch regions take priority over the face behind them, including sketches on saved face planes. Use Profile to select a particular region. To work on the whole face, pick outside the region or hide the sketch first.

For an existing solid, choose Push/Pull and click a flat face. Face Push/Pull offers Move face as well as New body, Join, Subtract and Intersect. No new sketch is required for these whole-face operations.

Control the distance with the mouse

  1. Click the region or face to begin adjusting.
  2. Move the pointer without holding a mouse button. A lightweight outline shows the requested position while the original body stays visible.
  3. Hold Shift for ten times finer new movement, or zoom in for finer control. Changing Shift does not jump the current distance.
  4. Click again or press Enter to fix the distance and request the solid preview.
  5. Inspect the result, then choose Apply when it is ready.

If you are looking directly along the pull direction, move up or down. Middle-button orbit helps expose the depth and the opposite side. Hidden outline edges are dashed.

A fixed distance can take longer to calculate on a complex body. Wait for the checked result before applying. Clicking in the viewport again resumes mouse adjustment from that distance.

Apply reuses a successful exact preview when its inputs and source body still match. Changing the amount, operation or target requires a new checked result.

Enter an exact value

Typing Distance or Offset stops mouse adjustment and requests a result for that value. Check the displayed unit and the preview direction. In Face Push/Pull, positive moves outward and negative moves inward, measured from the original face. Reverse flips the direction.

A sketch extrusion’s signed distance follows its sketch plane. Select the operation separately:

Operation Result
New body A separate solid made from the region.
Join Add the extrusion to the chosen target body.
Subtract Remove its overlap from the target.
Intersect Keep the shared volume with the target.

For a pocket, use Subtract and move into the target. A negative value alone does not make a cutting operation. See body operations.

Move a face or extrude its outline

Move face moves the existing planar face and adjusts the adjoining surfaces. The other four choices extrude the selected face’s outline, including its holes, and create a separate body or combine that volume with Target body. Check the target: it can be the source body or another suitable Custom Solid body.

For a flat end on a supported straight extrusion with a roundover, Move face carries the end and its rounding together while changing the straight section below it. This covers common rounded boxes and cylinders, not every blended body. Shortening cannot consume the straight section beneath the roundover. Use the exact preview to verify the result; complex adjoining surfaces can still reject a requested offset.

Hold one sketch edge fixed

Sketch-region Push/Pull has Motion: Linear, Tilt, Wedge. Tilt rotates around a straight boundary edge using an angle; Wedge holds that edge while raising the opposite side along the sketch normal. See Tilt and Wedge for edge selection, signed rise and the different resulting shapes. These motions are for sketch regions, not arbitrary whole-face tilting.

Check before applying

Inspect the pocket floor, opposite face and any narrow remaining walls. Apply waits for a valid result. Cancel or Escape leaves the committed body unchanged.

Move face supports flat faces where a valid connected body can be rebuilt. Curved-face Push/Pull is unavailable. A move that collapses the face or consumes the body is rejected; reduce the amount or use a suitable extrusion/cutting operation. Extrusion choices also require a valid solid result.

Continue from the new solid

An applied operation changes the body. It does not create a persistent distance field that can later be edited to replay that feature. Make another direct edit, use the workspace Undo/Redo during the session, or restore a saved checkpoint. Source sketches and planes remain where they were drawn.

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